CompoundLowLevelWCS#
- class ndcube.wcs.wrappers.CompoundLowLevelWCS(*wcs, mapping=None, pixel_atol=1e-08)[source]#
Bases:
BaseWCSWrapper
A wrapper that takes multiple low level WCS objects and makes a compound WCS that combines them.
- Parameters:
*wcs (
BaseLowLevelWCS
) – The WCSes to combinemapping (
tuple
) – The pixel dimension mapping between the input pixel dimensions and the input pixel dimensions to the underlying WCSes. This should have length equal to the total number of pixel dimensions in all input WCSes and have a maximum of the number of input pixel dimensions to the resulting compound WCS -1 (counts from 0). For example(0, 1, 2, 1)
would end up with the second and fourth pixel dimensions in the input WCSes being shared, so the compound WCS would have 3 pixel dimensions(2 + 1)
. See Advanced mappings for more examples of this input format.pixel_atol (
float
) – A tolerance used to check that the resulting pixel coordinates fromworld_to_pixel
are the same from all WCSes.
Attributes Summary
Returns an (
world_n_dim
,pixel_n_dim
) matrix that indicates using booleans whether a given world coordinate depends on a given pixel coordinate.An iterable of strings describing the name for each pixel axis.
The bounds (in pixel coordinates) inside which the WCS is defined, as a list with
pixel_n_dim
(min, max)
tuples.The number of axes in the pixel coordinate system.
The shape of the data that the WCS applies to as a tuple of length
pixel_n_dim
in(x, y)
order (where for an image,x
is the horizontal coordinate andy
is the vertical coordinate).Indicates whether Python objects are given in serialized form or as actual Python objects.
An iterable of strings describing the name for each world axis.
A dictionary giving information on constructing high-level objects for the world coordinates.
A list with
world_n_dim
elements giving information on constructing high-level objects for the world coordinates.An iterable of strings describing the physical type for each world axis.
An iterable of strings given the units of the world coordinates for each axis.
The number of axes in the world coordinate system.
Methods Summary
pixel_to_world_values
(*pixel_arrays)Convert pixel coordinates to world coordinates.
world_to_pixel_values
(*world_arrays)Convert world coordinates to pixel coordinates.
Attributes Documentation
- axis_correlation_matrix#
- pixel_axis_names#
- pixel_bounds#
- pixel_n_dim#
- pixel_shape#
- serialized_classes#
- world_axis_names#
- world_axis_object_classes#
- world_axis_object_components#
- world_axis_physical_types#
- world_axis_units#
- world_n_dim#
Methods Documentation
- pixel_to_world_values(*pixel_arrays)[source]#
Convert pixel coordinates to world coordinates.
This method takes
pixel_n_dim
scalars or arrays as input, and pixel coordinates should be zero-based. Returnsworld_n_dim
scalars or arrays in units given byworld_axis_units
. Note that pixel coordinates are assumed to be 0 at the center of the first pixel in each dimension. If a pixel is in a region where the WCS is not defined, NaN can be returned. The coordinates should be specified in the(x, y)
order, where for an image,x
is the horizontal coordinate andy
is the vertical coordinate.If
world_n_dim
is1
, this method returns a single scalar or array, otherwise a tuple of scalars or arrays is returned.
- world_to_pixel_values(*world_arrays)[source]#
Convert world coordinates to pixel coordinates.
This method takes
world_n_dim
scalars or arrays as input in units given byworld_axis_units
. Returnspixel_n_dim
scalars or arrays. Note that pixel coordinates are assumed to be 0 at the center of the first pixel in each dimension. If a world coordinate does not have a matching pixel coordinate, NaN can be returned. The coordinates should be returned in the(x, y)
order, where for an image,x
is the horizontal coordinate andy
is the vertical coordinate.If
pixel_n_dim
is1
, this method returns a single scalar or array, otherwise a tuple of scalars or arrays is returned.